Your hero is different from common people because he holds the power of the elements in his blood. He is an ancestor of the first great element holders of his race. The element of your tribe gives you more power and your character gains the ability "Taming the Element".
Taming the element (1st level feat for all characters/ Once per long rest) :
As an out of combat 1 action (5 minutes concentration cast) connect with the element of your race arround you and gain 2 inspiration points or replenish 2 lost spell slots of any level. The inspiration points and the spell slots are lost if you don't use them until next turn.
Elements and where to be found.
Fire element : you are connected to the energy force of heat and fire.
Water element : you are connected to the energy force of water and moisture.
Light element : you are connected to the energy force of sunlight and general lighting.
Dark element : you are connected to the energy force of darkness, shadow, night and the moon.
Life element : you are connected to the energy force of all living things and birth.
Death/soul/spirit element : you are connected to the energy force of dead things and souls.
Nature element : you are connected to the energy force of all natural beings and plants.
Metal/Stone element : you are connected to the energy force of rocks, stones and metals.
Earth element : you are connected to the energy force of sand, earth and ground.
Air element : you are connected to the energy force of wind,fog and oxygen.
Void element : an invisible element for Threa. The dark matter. The anti-matter. Is always present.
Cosmic elemen : an invisible element for Threa. The cosmic element is always present.
SPELL CASTING FOCUS LIST
Τα βοηθητικά αντικείμενα μαγείας ποικίλλουν ανά στοιχείο.
Magic Torch (Fire)
Magic Candle (Light)
Druidic Rune (Leaf)
Dark Sphere (Dark)
Magic hourglass (Earth)
Vial of blood (Life)
Bone Charm (Death)
Cloud Sphere (Air)
Vial of Metal (Metal)
Oceanic Cube (Water)
Void stones (Void)
Cosmic stones (Cosmic)
Taming the element (1st level feat for all characters/ Once per long rest) :
As an out of combat 1 action (5 minutes concentration cast) connect with the element of your race arround you and gain 2 inspiration points or replenish 2 lost spell slots of any level. The inspiration points and the spell slots are lost if you don't use them until next turn.
Elements and where to be found.
Fire element : you are connected to the energy force of heat and fire.
Water element : you are connected to the energy force of water and moisture.
Light element : you are connected to the energy force of sunlight and general lighting.
Dark element : you are connected to the energy force of darkness, shadow, night and the moon.
Life element : you are connected to the energy force of all living things and birth.
Death/soul/spirit element : you are connected to the energy force of dead things and souls.
Nature element : you are connected to the energy force of all natural beings and plants.
Metal/Stone element : you are connected to the energy force of rocks, stones and metals.
Earth element : you are connected to the energy force of sand, earth and ground.
Air element : you are connected to the energy force of wind,fog and oxygen.
Void element : an invisible element for Threa. The dark matter. The anti-matter. Is always present.
Cosmic elemen : an invisible element for Threa. The cosmic element is always present.
SPELL CASTING FOCUS LIST
Τα βοηθητικά αντικείμενα μαγείας ποικίλλουν ανά στοιχείο.
Magic Torch (Fire)
Magic Candle (Light)
Druidic Rune (Leaf)
Dark Sphere (Dark)
Magic hourglass (Earth)
Vial of blood (Life)
Bone Charm (Death)
Cloud Sphere (Air)
Vial of Metal (Metal)
Oceanic Cube (Water)
Void stones (Void)
Cosmic stones (Cosmic)